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DOOM Eternal

Worked on DOOM Eternal with the talented artists and designers at id Software.

Along with creating a variety of different assets, I was tasked with creation of the "Generator Room", the "Vault Exterior", and alongside Patrick Stone- creation of the "Vault Interior”.

Collaborating with Level Designer Patrick Stone, I set-dressed the interior of the vault by editing pre-created models. Also, creating new models needed for the vault interior.

Collaborating with Level Designer Patrick Stone, I set-dressed the interior of the vault by editing pre-created models. Also, creating new models needed for the vault interior.